pencil_ethics wrote:[/B]
The map pool for the upcoming season of GSL has been announced.
Ohana has been removed and replaced with a brand new map, Bel'Shir Vestige (벨시르 잔재) by Crux_EastWindy. The map pool change will occur starting from Code S Round of 32.
2012 GSL Season 5 Map Pool (listed in order as specified in announcement)
GSL Whirlwind
GSL Cloud Kingdom
GSL Entombed Valley
GSL Antiga Shipyard
GSL Daybreak
GSL Abyssal City
GSL Bel'Shir Vestige
New map: GSL Bel'Shir Vestige, by Crux_EastWindy
2 Player Map
Tileset: Bel'Shir (Jungle)
Size: 124×144
Starting locations at 5 and 11 o'clock
All expansions 8m 2g except for the central two expansions which appear to be 6m 1g standard yield gas.
Description (Translation from the announcement): Bel'Shir Vestige has main paths located on the two central hills with a faster road available through the center when the destructible rocks are destroyed. As the game progresses the Xel'Naga watch towers see increased usage so it is expected that engagements will occur focused on control of the center of the map, but as there are detours available one cannot become complacent even with such control. Battles in the center of the map between main armies as well as multi-pronged attacks through the detours can be expected from this map.
Seems like a very interesting map, but i wonder if theres a big enough opportunity for pressure and tempo based plays.
Seems absolutely huge, and with good scouting you should always be able to get a favorable engagement, especially as zerg using a counter attacking style.
I also find it interesting that they removed ohana for this, yet retained entombed and antiga. I've been looking around, but i havnt been able to find any map statistics on ohana. I thought it was pretty balanced.
What do you guys think?
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Previously known as Bodzilla
This new map actually reminds me of Daybreak a little bit but rotated and with a different tileset, it looks pretty good and I'm keen to see some games on it
Wow. I guess it really is a beachy daybreak revamp. I feel like is map might suck though, given that daybreak is already awesome and it looks like theyve just slapped in a bunch of ramps that are gonna make engagements super fun (forcefields and fungals and siege tanks oh my!). I hope it turns out not to suck though.
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