Im a Protoss player who just recently started playing HotS, and Im a little lost as to what my build order should be, as there is now the mothership core for early defence. Can anyone please tell me what the standard builds/build orders are for each match up? (PvT, PvP, PvZ). Thank you all, gl hf
I'm not protoss so i cant help with build orders, but i find the "Help Me Threads" on Team Liquid are quite handy. This is the Protoss help me thread with a basic run through on the whole, early-mid-late game strategy and in the general section it gives you advice on which openers may be best. http://www.teamliquid.net/forum/view...opic_id=402753
I don't know if this is still accurate or not, but back in WoL the standard fast expand builds for each matchup are:
PvZ = Forge Fast Expand into a timing push
PvT = 1gate expand then defend aggression from terran
PvP = 2gate Robo into an expansion
I don't know if those builds are still viable or not with the new units and new strategies on the game though.
___________________________________
Formerly known as neozxa
Instead of complaining about balance, try, try again.
Earlygame ZvZ is basically a knifefight with suicide bombers.
PvP - There is no standard build I'd say, although DT openings and 3 gate stargate are very popular
PvT - 1 gate fe into robo is safe against everything and is appropriately greedy
PvZ - FFE into stargate or gateway expand into 4 gate pressure are the two main styles currently
Probably already said but here is what I use which has helped me in Gold:
PvP - 3 Stalker rush into DT harass with expand - If you do enough damage with DTs it can put you pretty far ahead and you can easily transition into Blinkstalker or Chargelot/Archons into the mid game. So long as you can hold the inevitable retaliation all in, you win.
PvT - 1 gate expand into colossus tech is pretty solid. Just need to be prepared for widow mine drops, hence why teching up to robo early is a good tactic.
PvZ - FFE into Stargate/Robo does well for preventing mutas if you choose to harass with phoenix and forces hydra which you are already countering for. Weak to a roach all-in so be preapred if you spot a late third.
Though somewhat risky I've still found them relatively safe and with getting a MSC fairly early (usually using the first 100 gas after your first stalker and warpgate tech - except for the 3 stalker rush) you have a fairly solid defence in place.
Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.