The new 3 stalker chrono works really well for me and allows me to easily transition into a robo enough time for my immortals to come out and turn the tide of the 4 gate pushes.
Does anyone have a build order for the 3 stalker push/ 3G robo and a basic explaination how it works (e.g. is it a defensive or aggressive build. Is that push more of a poke or is the build aggressive in a different way)?
I am just not quick enough for the 4G vs. 4G where a few seconds make a difference in who wins, so hopefully this build might be easier for me to pull off.
Does anyone have a build order for the 3 stalker push/ 3G robo and a basic explaination how it works (e.g. is it a defensive or aggressive build. Is that push more of a poke or is the build aggressive in a different way)?
I am just not quick enough for the 4G vs. 4G where a few seconds make a difference in who wins, so hopefully this build might be easier for me to pull off.
Its a semi aggressive build but then it turns into counter attacking play realistically, you use the 3 stalkers in order to delay the fourgate and scouut for proxys whilst you have some units pumping our e.g. immortals then into collosi
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